![]() 5%/style rank for general benefits or 10%/style rank for ones that come up less often). Instead, each style also provides a passive secondary benefit (usually a small one, i.e. To review: The different factors for each style are no longer upgraded separately. ![]() ![]() This time I'm providing the hard details, for those who're already familiar with the game. The last post discussed the relevant aspects of Jade Empire's design, and explained the mechanical changes to the game's fighting styles that (in my opinion) would improve gameplay.
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